A Dragon Named Coal combines all the best bits of Castlevania, Thomas Was Alone and Dragon Age into a charming pixel art metroidvania action RPG in a dark fantasy setting where you play as an adorable little dragon with a little red scarf and a gigantic sword.
We first covered A Dragon Named Coal when they were accepting beta sign-ups last year, and loved the graphical style, comprehensive crafting system, and unique NPC character progression. However, the Pre-Alpha release has easily surpassed our fond expectations of the game – A Dragon Named Coal feels a little bit special.
The simplistic (and charming) pixel art visual style belies a game of incredible depth, with branching storylines, great world design, fun combat, extensive crafting options, a flexible companion system, and a Dragon Age-esque system where companions and enemies evolve over time, with your decisions affecting how they progress. If that wasn’t enough, even in these early stages of development the pixel art animation is very impressive, the soothing soundtrack fits well, and the narration is a particular stand-out – the best we’ve heard since Thomas was Alone.
A Dragon Named Coal really is a must-play if you’re remotely fond of metroidvanias or RPGs – within five minutes of playing you’ll fall in love with the game, the world and that dragon with his little red scarf.