Longview is a strange mix of beautiful low poly visuals, chilled out exploration, challenging platforming and jump scares in which you attempt to activate mysterious black monoliths to communicate with an ancient mystical civilization.
Taking around 15 minutes to complete, the current build of Longview serves as a prologue for the full game, the first episode of which will release later this year in August. It draws inspiration from No Man’s Sky, Journey and 2001: A Space Odyssey, and starts off much like a normal exploration game, with you searching a small peaceful area on a planet, looking for the six nodes that activate a monolith.
It’s a beautiful and relaxing place to explore, but then a visitor arrives and things start to get sinister. The idyllic alien oasis is now peppered with jump scares, and a sense of urgency as you attempt to activate the monolith and get the hell off the planet before it is destroyed. To top things off, there’s also a particularly challenging platforming section that’s bound to disrupt your blissful enjoyment of the area.
The contrast between the beautiful Zen-like atmosphere and the jump scares makes for an oddly jarring but unique experience and the narrative (which you’re given a little snippet of near the end) is very intriguing. We’ll look forward to seeing more of this space oddity in the future.
Download The Longview Prologue Here (Windows)