War Zone: Middle East is an impressive new multiplayer-focused game set in a resource-starved near future that’s looking to revive the RTS genre by the combining classic gameplay of the Command & Conquer series with the presentation and constantly evolving ecosystem of the MOBA.
The developers of War Zone: Middle East have expressed that they are still in prototyping phases of the game so anything from the title, the graphics, and the current 3 factions may change at any time. The current roster of factions are the U.N.I. (The Western Union of Nations), the R.J.C. (United Superpowers of the North-Eastern Hemisphere) and the G.A.O. (a money hungry local militia). The U.N.I. specialise in modern armoured units and special tactical units capable of surgical strikes, The R.J.C. enjoy showcasing their power with their high tech equipment and heavy artillery, while the G.A.O. specialise in guerrilla combat tactics and are supported by the local population.
There’s talk of extra factions, units, maps and more being added in the future as it’s very much a ’live’ product – with promise of a constant stream of updates to keep content fresh and players hooked. It’s very much an RTS at heart, but this constantly evolving MOBA-esque ecosystem is what can really give War Zone: Middle East an edge and allow the humble RTS to stand toe-to-toe with the mighty MOBA.
There’s an Oroboros-esque poignancy in the way that War Zone: Middle East borrows from the MOBA (the genre the RTS birthed and was all but killed by) to breathe fresh life back into the genre. It’s an impressive game, that’s adapting to a modern audience to do what EA have failed to do with the Command & Conquer series – make the RTS relevant again. Sign up now to join the RTS revolution.