All That Time is a first-person psychological narrative experience where you wander through surreal spaces shaped by distorted nostalgia, uncovering the stories of people who became trapped in their own memories and searching for your own way out.
In All That Time, environments blend the comforting and the deeply wrong – childhood echoes, liminal communal spaces, and abandoned rooms filled with objects that carry meaning you can’t quite grasp. Exploration drives everything as you collect personal belongings, examine environmental details, and solve symbolic puzzles woven into the fabric of each memory-soaked space. What initially feels like gentle reflection gradually shifts toward genuine unease as the world reveals its true nature and the cost of clinging to the past becomes horrifyingly clear.
Layered ambient sound design and deliberate stretches of silence shape the emotional weight of each area, while the tone oscillates between quiet contemplation and moments of creeping dread. Others exist somewhere in this place – some waiting, some lost, some watching. Sign up foer the Betam,if you’ve got time to journey through memory’s haunted corridors.
Sign Up For the All That Time Beta Here (Click “Request Access”)