THERMOCLINE – Beta Demo

THERMOCLINE is a dark sci-fi adventure that strands you as the lone survivor on a frigid corpse-planet where a relentless blizzard rages and terrifying entities seek your warmth.

In THERMOCLINE you’ll explore the abandoned infrastructure of C9 CRPSE-19, uncovering mysteries through character-driven psychological horror narrative. You’ll manage fuel, temperature, and finite resources while traversing hostile wasteland that wants you dead, with each step becoming a … Read More

The House Before – Beta Demo

The House Before transforms you into a living house where your bones are pipes and tunnels, and your organs form labyrinths of caves filled with grotesque creatures

In The House Before you’ll explore intricate wounds etched into your skin long before birth while shapeless haunts dwelling within despise you for crimes committed eons ago. Blending visual novel elements with adventure mechanics and simple mini-games, it … Read More

Meat Without Master – Beta Sign Up

Meat Without Master is a reverse horror game where you play as a discarded lump of living meat classified as disobedient and sentenced to burn.

In Meat Without Master you’ll shape your monstrous form through Mutations unlocked by interacting with the facility and its inhabitants, transforming into an acid-spitting predator, vodka-addicted abomination, or something stranger through unexpected synergies. Feel visceral melee combat as you run … Read More

Stockroom Syndrome – Beta Demo

Stockroom Syndrome is a flat pack-building horror job simulator set in December 1996 at HØLM, a giant IKEA-esque Scandinavian furniture superstore where you’ve been hired for the night shift with three simple responsibilities: build flatpack furniture, furnish display rooms, and stay alive while demonic creatures hunt you through ever-changing halls.

In Stockroom Syndrome you’ll physically assemble modular furniture using manuals and joinery while decorating showroom … Read More

Invisum Piscium – Beta Demo

Invisum Piscium 嫌魚 is an atmosphere-driven exploration game about walking, listening, and joining fragmented conversations in a familiar world that can never be fully understood.

In Invisum Piscium you wander, observe, and piece together meaning from environmental storytelling and scattered NPC dialogue instead of traditional puzzles. Collected items let you interact with your surroundings and move the story forward, subtly changing the world in quiet … Read More