LSD: Lost Sandy Desert – Game Jam Build

LSD: Lost Sandy Desert is a weird little Sci-Fi adventure where you hallucinate while trying to keep hydrated in a sun-baked desert landscape.

In LSD: Lost Sandy Desert you have to transport three mystical cubes to three distinct areas of a desert, but due to the heat of the Sun, you will dehydrate and die before you manage it. That is unless you eat the … Read More

Krypta – Student Game

Krypta is a challenging little precision platforming adventure where you use the recoil of you blunderbuss to propel you through the air as you attempt to retrieve a crown from a mysterious underground temple.

Created by students at The Game Assembly, Krypta is a tricky little platforming adventure where you jump, wall-jump wall-slide and use your blunderbuss recoil to make your way through a hazard … Read More

Project 06: Sonic the Hedgehog 2006 Remake – Alpha Demo

Project 06 (a.k.a. Sonic the Hedgehog 2006 Remake) is a very ambitious fan made project that aims the 2006 Sonic the Hedgehog game in Unity.

The 2006 Sonic the Hedgehog game was far from a classic, but it had its good points and it had some great levels. It was let down by some less than stellar playable side characters, a dull story and … Read More

Sleep Cycles – Game Jam Build

Sleep Cycles is a creepy and atmospheric PS1-era styled third person platforming adventure set in a strange industrial afterlife.

Created for the Haunted PS1 Summer Spooks Jam, Sleep Cycles is an eerie third person platforming adventure that sees you trying to escape from a strange afterlife filled with large industrial machines. There’s little in the way of narrative, but there are shadows of people hidden … Read More

Rec – Game Jam Build

Rec is a clever little puzzle platforming adventure where you can take snapshots of the level and the return the objects in that level to where they were when the snapshot was taken.

Created for the Japanese Unity 1 Week Game Jam, Rec is a well crafted puzzle platformer where you can essentially rewind time by returning to points in time where snapshots are taken. … Read More