Donkey Kong Game & Watch – Game Jam Build

Donkey Kong Game & Watch is a wonderfully authentic browser-based version of the classic 1982 Nintendo Game & Watch game, recreated in all its LCD glory.

Created in just a few hours for the Practice Circle Game Jam, it has all the features of the classic Donkey Kong Game & Watch game – including an A and B game mode and even the option to … Read More

Press CTRL – Game Jam Build Download

Press CTRL is an inventive and wonderfully infuriating little puzzle game that’s essentially the Inception of games, as you control a character in a game, who controls a character in a game, who controls a character within a game, etc…

Created for the GMTK Game Jam 2020, in Press CTRL you take control of a little character who can move around the bottom half of … Read More

Pink River – Game Jam Build Download

Pink River is a fast paced little roguelike rafting adventure where you can’t steer your raft as it floats down a hazard-filled river, but you can rebuild it!

Created for the GMTK Game Jam, in Pink River you attempt to float down a beautiful, but deadly pink river on a raft that you can’t steer. Instead of steering the raft you can rebuild it though, … Read More

Stone House Orphanage – Game Jam Build Download

Stone House Orphanage is a short and very disturbing little retro styled first person horror game where you search an orphanage for some missing children.

Created for the Two-Minute Horror Jam, in Stone House Orphanage you are investigating reports of the disappearance of children from a local orphanage. When entering you’re greeted by a nun called Sister Maria, who is happy to answer your questions … Read More

You Are Now Possessed – Game Jam Build

You Are Now Possessed is a very inventive turn-based puzzler where each time you move the character will move in its own pre-defined directions too.

Created for the GMTK Game Jam 2020, You Are Now Possessed is a puzzle game where you only have half-control of your character. Your goal in each level is to make your way to the exit, but for each turn … Read More