Daymare: 1994 Sandcastle is a Resident Evil inspired survival horror adventure where guns alone are often not enough to dispatch the horrifying monsters lurking in the darkness.
A prequel to the excellent Daymare: 1998, Daymare: 1994 Sandcastle takes place four years before the events in Daymare: 1998 and follows H.A.D.E.S. operative Dalila Reyes as she investigates an advanced research facility filled with horrifying monsters. As with the previous Daymare game, Sandcastle is heavily inspired by the Resident Evil series, but the monsters you encounter are far tougher than RE’s slow shuffling zombies.
The demo build of Daymare: 1994 Sandcastle takes around 20 minutes to play through and features a nice mixture of exploration, puzzles and combat. Two big aspects of the game are your liquid nitrogen powered frost spray and the zombies can have different types of charges caused by the mysterious floating orbs that reanimate them.
The zombies with the blue charge can be dispatched with a couple of well aimed shotgun blasts, but if you come across a red-charged zombie then bullets may slow them down, but won’t kill them. For the red-charged zombies you need to crack out your frost spray, with you able to freeze them solid, then blast them with a gun to dismember them and kill them. It’s a very satisfying way to kill enemies, and your frost spray also comes in handy for solving puzzles and extinguishing fires.
It’s shaping up to be a fantastic game with high quality visuals and a nice blend of old school survival horror gameplay and some great new ideas. Even basic enemies offer up a good challenge (particularly if you encounter more then one at a time) and the ability to freeze them and shatter their body parts is a hell of a lot of fun. Highly recommended.