Beta sign ups are now live for Field of Glory: Empires, which offers a Classical Age grand strategy experience with deeply strategic turn based empire building gameplay and one of the largest asynchronous multiplayer systems ever created.
Field of Glory: Empires is a grand strategy game where the size of your empire doesn’t necessarily mean it’s the most powerful or secure. Much like the Roman Empire, just because an Empire is old and established doesn’t mean it won’t collapse if not managed properly. Your aim is to expand your empire and make your culture a beacon of light, but you have to be wary of slipping into decadence and carelessness. Constantly expanding your empire without paying attention to your infrastructure is asking for trouble.
As you expand you’ll need to construct buildings to not just enhance our army, but the lives of your citizens and your economy. Establishing trade networks will also be vital for procuring goods and resources for your civilization. In battle the largest army may not necessarily win – a good leader will anticipate the rival army’s strengths and weaknesses, while also taking into account the type of battlefield they’re fighting in.
The simultaneous turn based combat of Field of Glory: Empires is quite different from the Total War-esque turn based tactical warfare of Field of Glory II but still offers plenty of tactical nuance. However, if you’d like the direct control over the battlefield that Field of Glory II offers then you can load the battles into Field of Glory II, play them out and load the results back into Field of Glory: Empires. As well as single player, it also promises one of the largest asynchronous multiplayer systems ever created, allowing players to take their turns without the need for others to be online.
It’s a great looking game that looks set to offer one of the deepest grand strategy experiences yet. A tactical empire building experience where size really does matter and your greed can be your downfall.