Foxhunt is a stylish and surreal The Witness inspired first person puzzle adventure where you follow clues hidden by a sly little fox to unearth the secrets hidden in a cold white desert.
In Foxhunt you find yourself in a looping desert landscape that’s populated by a few mysterious structures, a glowing sun and an elusive fox who leaves you cryptic notes to guide you on your adventure. To unravel the mysteries of the desert you’ll have to solve a series of puzzles that require a keen eye for detail, problem solving skills and a little experimentation to solve. As you solve each puzzle it feels like you’re always unearthing a new part of a larger puzzle rather than just solving a series of standalone puzzles.
When you reach the end of Foxhunt it tells you that the current build is a Beta version, but other than one game breaking bug (highlighted below in the notes section) it’s a very polished experience. Visually it’s fantastic and it’s got a very chilled out Witness-esque atmosphere and approach to puzzle design. The puzzle design has plenty of variety and makes great use of the game worlds architecture. A super stylish and well crafted puzzle adventure. Highly recommended.
Important note: There are a couple of ways that you can place objects in the apse (the small hexagonal shuttered shack) that can cause you to get stuck and have to restart. Do not try and place the glowing cubes or planks in the apse when the shutters are closed – you won’t be able to get in to retrieve the glowing cube and without the planks you can’t reach the top section of the totem to place the blue cube.
Download The Foxhunt Beta Here (Windows & Mac)