I’m Not a Monster is an X-Com-esque asymmetric turn based tactical multiplayer game that sees civilians attempting to fight back against monsters that can hide in human form.
I’m Not a Monster is essentially a turn based multiplayer pulp Sci-Fi B-movie styled version of John Carpenter’s The Thing. It’s played via an X-Com-esque turn based movement and combat system and sees the monsters attempting to pick off the other players one by one without getting caught or killed. The monsters can take human form to hide in plain sight, converse with other players to gain their trust and infect them to turn them into monsters, allowing them to respawn if their cover is blown or they are killed.
The civilians meanwhile have strength in numbers, can search for useful weapons/tools, and can craft powerful objects. They’ll need to work together to survive, but must also be aware that one (or two) of them could easily be a monster waiting for the perfect moment to strike. If a civilian does get infected then they only have three turns to heal or they will turn into monsters themselves.
It’s a great premise that looks set to tap into the same sense of unease and paranoia that made The Thing movie so tense, whilst still retaining a lighthearted Sci-Fi B-movie vibe. Trust will be hard to come by in a game where monsters can hide in plain sight. Check out the Beta now to see how you fare!
Note: If you complete the survey about the Beta (found on the main menu of the game) you can win prizes! More info Here
Sign Up For The I’m Not a Monster Beta Here (Steam Classes it as a Demo, but it’s a Beta)