Karaski: What Goes Up… is a first-person detective adventure game set aboard the A.A. Karaski, the world’s first airship and the pride of the Glorious Commonwealth. Karaski is a world heavily inspired by Slavic customs, history, and the complexities of its regional politics, and you will find all three incorporated into Karaski’s intriguing blend of stealth and social gameplay.
On the third day of your voyage aboard the A.A. Karaski, an unknown person sabotages the airship and it is up to you to fingerprint the culprit. Every character on board the airship has their own respective backstory and motivations, so you’ll need to carefully question the passengers and crew members in order to piece together the truth.
As you search for clues on the Karaski’s four distinct decks, you’ll use a variety of weird tools to help you sneak around, pick door locks, and open secure vents. Along the way, you’ll find useful objects such as bottles of alcohol and money that you can later use to bribe passengers or crew mates for information. However, you will need to be cautious. If a passenger or crew mate catches you doing something suspicious like rifling through someone’s cabin or sneaking into a restricted zone, they may confront you. Fall under someone’s scrutiny one too many times and people may begin to believe that you are the one responsible for the sabotage.
At its core, Karaski is a game that places a great deal of emphasis on a building a truly open-ended narrative. The methods you use to solve puzzles and the ways you interact with other people aboard the ship will have rippling consequences to the game’s overall story. As we draw draw closer to Karaski’s anticipated Q1 2016 launch, the game’s developers are looking to ramp up their Closed Beta testing program to iron out the game’s last few bugs. If Karaski’s player-driven story and stealth mechanics has caught your interest, there are limited spaces still available in the testing group, so sign up now for a chance to participate!