Lifing is a stylish tactical turn-based card game with roguelike elements where you explore floating hex tile-based planets and use your collection of monsters to conquer them.
The full game of Lifing will see you selecting one of eight playable heroes (each with their own deck, guardian and upgradeable spaceship), then embarking on a campaign that takes you across the galaxy, with wild creatures, minibosses and bosses to fight. The current demo build focuses on the turn based tactical card combat, with you taking part in a series of 1v1 battles in randomly generated hex-tile based battlegrounds.
The most important resource in Lifing is power which you gather by keeping minions stationed at plant like structures that hold giant eggs. You then use this power to lay your various types of cards, conquer the map and defeat your AI adversary.
There are a couple of issues with the way that you accrue power points that detract from the game at the moment – unused points from the previous round don’t carry over and you have to keep your units stationed at the power generators to keep accruing power points. This means that the initial stages of every match is very slow and as you progress the majority of your units just have to stand around collecting power points.
Aside from the issues with power points, Lifing is shaping up very nicely. It’s got a great visual style, there’s an interesting variety of units, terrain types add an extra layer of depth and it’s easy to pick up and play. A fun card-based island hopping monster battler well worth checking out.
Download The Lifing Alpha Demo Here (Windows)