NeonXSZ is a great procedurally generated space combat game we covered back in February that has just received a major update. It’s inspired by Descent and Quake, with RPG elements such as loot and levelling. Gameplay is fast paced and fun, with ships remarkably agile and handling similarly to Descent, while combat feels more like Quake. You start off with fairly weak fire-power, but as you upgrade your ship, you’ll become a force to be reckoned with.
The customisation and upgrade system in NeonXSZ is particularly impressive, with dozens of ships to choose from and over 700 Upgrades available through loot drops and trading, you’ll be able to make your ship truly unique. It also offers a massive amount of re-playability thanks to the world, upgrades and enemy AI all being completely procedurally generated.
Among the new features of the new update is a mysterious sphere in the centre of the game world which hosts numerous Challenge Arenas. These are like mini-dungeons, each different and each with very specific scripted events to challenge the player in return for great loot if they can beat them. As you level up new arenas appear so that there is always something new to see, do and strive for. There are also plenty of upgrades and tweaks that just make everything better, including guidance for beginners, rebalanced weapons, and an updated GUI.
NeonXSZ is an excellent slice of space combat, that takes the Descent formula and adds so much more. It’s already been Greenlit on Steam and is due for release through early access this summer.
UPDATE: This Alpha Is No Longer Available