OmniGun is a vibrant physics-based roguelite first-person shooter where you battle through a fully automated facility armed with a prototype weapon capable of firing virtually any ammunition ever conceived.
In OmniGun you work your way through procedurally generated floors using over one hundred handcrafted ammo types that each interact with enemies in wildly different ways. You can knock foes down by targeting their legs, sever limbs with bladed projectiles, freeze enemies solid, manipulate gravity to send them floating away, or shrink them into helplessness.
Each ammo type can also be mutated into something far more devastating, turning cutting lasers into death rays and frag grenades into full artillery shells. Varied enemies, challenging bosses, and unpredictable environmental hazards ensure every run through the facility feels fresh and chaotic. Join in the playtest and start making some noise.
Jin in the OmniGun Beta Here (Click “Request Access”)
