Re:Night is a strategy game blending turn-based tactics with roguelike deckbuilding where you build your deck, plan tactical maneuvers, and experiment with three-character team combinations to break the endless cycle of night.
In Re:Night you gradually construct your deck while navigating battlefields featuring frontline and backline positioning, flanking mechanics, blocking, and ally covering systems combined with elemental effects and equipment synergies. Over 300 cards and 100 pieces of equipment enable any three-character team to create more than 20 distinct builds ranging from one-punch powerhouses to combo strikers.
The elemental crit system built on Fire-Water-Grass counters creates high-stakes battles requiring careful positioning to trigger devastating crits while preventing enemies from doing the same. Every run offers diverse maps, events, and combat encounters as you fight through corrupted villages toward castle secrets.
Character-specific memory fragments unlock hidden exclusive cards and reveal the truth behind the perpetual darkness. Sign up for the playtest to see the light.
Sign Up For the Re:Night Beta Here (Click “Request Access”)