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	<title>
	Comments on: Schachkampf: Fantasy Chess &#8211; Beta Demo	</title>
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	<link>https://www.alphabetagamer.com/schachkampf-fantasy-chess-beta-demo/</link>
	<description>Free Video Game Alpha &#38; Beta Tests. The Worlds Biggest Beta Testing Site</description>
	<lastBuildDate>Tue, 21 Feb 2023 15:53:29 +0000</lastBuildDate>
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		<title>
		By: Daniel		</title>
		<link>https://www.alphabetagamer.com/schachkampf-fantasy-chess-beta-demo/#comment-98865</link>

		<dc:creator><![CDATA[Daniel]]></dc:creator>
		<pubDate>Tue, 21 Feb 2023 15:53:29 +0000</pubDate>
		<guid isPermaLink="false">https://www.alphabetagamer.com/?p=60984#comment-98865</guid>

					<description><![CDATA[-Review-
(Preface: I played up to the second level of world 2)
Things I liked:
I like the simple controls. The puzzles are fun. I thought the little secrets like the training grounds and the full chess mode were good additions. The chess side of things seems to be well made. The art is nice. I especially liked how all the chess pieces were given character, and cool animations. There is a good amount of options. The music is very fitting, as well as the sound effects.

Things I disliked:
The goal of the game is a little confusing at first. For example it took me a minute to realize it was chess and had chess controls, but I guess thats on me for not reading that well. And unless someone knows chess pretty well, its pretty difficult to understand how to get checkmate. The art is a little boring to look at sometimes, and the UI is inconsistent. The game can also be pretty slow.

Bugs:
I was able to enter a level before pressing the play button on the main menu. This led to the game getting very confused. Also if you repeatedly press the x button (in the top right corner) the game will softlock. In addition, pressing UI elements in the wrong order will also do this.

Suggestions: 
Make it more obvious what the goal of the game is, and maybe have a little tutorial. Make the UI art more consistent, and also just fix the UI. Allow for quick resets (one button press instead of two). Add an option to disable animations.]]></description>
			<content:encoded><![CDATA[<p>-Review-<br />
(Preface: I played up to the second level of world 2)<br />
Things I liked:<br />
I like the simple controls. The puzzles are fun. I thought the little secrets like the training grounds and the full chess mode were good additions. The chess side of things seems to be well made. The art is nice. I especially liked how all the chess pieces were given character, and cool animations. There is a good amount of options. The music is very fitting, as well as the sound effects.</p>
<p>Things I disliked:<br />
The goal of the game is a little confusing at first. For example it took me a minute to realize it was chess and had chess controls, but I guess thats on me for not reading that well. And unless someone knows chess pretty well, its pretty difficult to understand how to get checkmate. The art is a little boring to look at sometimes, and the UI is inconsistent. The game can also be pretty slow.</p>
<p>Bugs:<br />
I was able to enter a level before pressing the play button on the main menu. This led to the game getting very confused. Also if you repeatedly press the x button (in the top right corner) the game will softlock. In addition, pressing UI elements in the wrong order will also do this.</p>
<p>Suggestions:<br />
Make it more obvious what the goal of the game is, and maybe have a little tutorial. Make the UI art more consistent, and also just fix the UI. Allow for quick resets (one button press instead of two). Add an option to disable animations.</p>
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