Sonic and the Mayhem Master is a charming fan made steampunk Sonic the Hedgehog RPG adventure where Sonic and his detective buddy investigate a power-plant that’s having some problems with its robots.
Currently in development by Trinitoid, Sonic and the Mayhem Master is a little like a Sonic version of the Mario RPG games, but with a much more complex combat system where every new enemy is a puzzle to solve. In the game you take control of Sonic as he and detective buddy Sonata, set out to investigate a new case. The case involves robots, so you can bet Robotnik is involved somehow, but this world is totally unlike Sonic’s traditional haunts and Robotnik’s not the only one who’s up to no good…
The combat system in Sonic and the Mayhem Master blends puzzle elements with real-time and turn-based combat so that each battery is as much a test of your reflexes as it is a test of your tactics. It’s a fantastic system in which each type of enemy is essentially a unique puzzle to solve – you really can’t just use the same tactics for each one.
The current build of Sonic and the Mayhem Master is quite buggy (be sure to save often), has plenty of grammatical errors and it could do with a little more balancing, but it’s a lot of fun. It’s got a charming sense of humor, the story is intriguing, the steampunk setting works well and the combat system is fantastic. It’s got a few rough edges, but it’s shaping up to be an excellent and very unique outing for the little blue hedgehog.