Vagante – Alpha Download

vagante

Vagante is a pixel art platforming adventure with RPG elements, permanent death and procedurally generated levels with gameplay inspired by Spelunky, Castlevania, Metroid, Dark Souls, and Dungeon Crawl: Stone Soup.

It’s a seriously tough game, with a steep learning curve and Dark Souls levels of difficulty, so you’ll die quite a lot.  But as in Spelunky, every play through is unique, thanks to … Read More

Ant Simulator – Prototype Download

ant simulator

Ant Simulator is a cool first person exploration game that allows you to wander around a lush forrest floor from the perspective of a lowly ant, even venturing into your ant colony and meeting massive ant queen.

The prototype was created for Ludum Dare and at the moment has no objectives, you just explore the area and enjoy being an ant.  There are plans to … Read More

Northward – Pre-Alpha Demo

northward

Northward is a wonderful pixel art co-operative management game set in an atmospheric Nordic landscape, inspired by The Settlers, Transport Tycoon and Banished, where you build a settlement, expand, gather resources, build defenses and steadily make your way towards the mountains in the North.

The Pre-Alpha Demo is still very early in development and doesn’t feature co-op play, but it does offer a Read More

Hardline Gunner – Alpha Demo

hardline gunner

Hardline Gunner is challenging bullet hell top-down arcade shooter, with fast paced gameplay, line-of-sight mechanics, procedurally generated levels and a wonderful minimalistic visual style.

The game plays like a cross between a bullet hell shoot-em-up and Geometry Wars, but with the procedural generation and line-of-sight mechanics making things even harder, as you’re never sure what’s behind the next corner.  Hardline Gunner is a seriously … Read More

Lavapools – Alpha Download

Lavapools

Lavapools is a fun, challenging and addictive ‘hardcore game about dodging death’ that sees you dodging deadly traps and collecting crystals to progress to the next level.

Each level starts of fairly simply, but as you collect more crystals, more and more traps are activated, eventually turning into a near unpenatrable mix of blades, enemies and lava.  When you die (and you will) you lose … Read More