The Captain – Alpha Demo

the captain

The Captain is a wonderful pixel art point and click adventure with superb pixel art animation, a great soundtrack, intuitive puzzle design and a sense of humor that’s reminiscent of the Hitchhikers Guide to the Galaxy.

You play Captain Welmu – s space captain who was on a mission to mars when an anomaly transported him 100 light years away.  Even if your ship … Read More

Milgram – Game Jam Build Download

milgram game

Milgram, made for the Ludum Dare 34, describes itself as a game where you press one button, or the other button. This, for all intents and purposes, is factually correct.

We prefer however, to describe it as kind of a diet The Stanley Parable, 2013’s slick, critically acclaimed piece of interactive fiction that challenged us all to re-think what we thought we knew … Read More

Anxiety: Lost Night – Game Jam Build Download

Anxiety Lost Night

Anxiety: Lost Night is a point-and-click horror game originally built during the Ludum Dare 33 game jam and serves as the second game in the Anxiety series developed by Maxi & The Gang.

In Anxiety: Lost Night you play as a young woman who, after experiencing some sort of panic attack, finds her car has stalled at the side of the road. As the darkness … Read More

Call of Dudley – Game Jam Build Download

Call of Dudley

Call of Dudley is a simply maddening, experimental, first-person game built for PROCJAM 2015, a game jam focusing on procedural generation in games.

In Call of Dudley, you start the game with very little. Dropped into a eye-scorching labyrinth of rooms, doors, and telephones, you only have the titles screen’s cryptic objectives of “search area” and “render assistance” to guide your actions.

In much … Read More

Hero Mate – Game Jam Build Download

Hero Mate

Hero Mate is a charming puzzle platformer in which you manoeuvre monsters into positions to assist a rather incompetent Mario-esque hero.

A brave (but stupid) hero is on a quest to save a princess, and charges ever forward, oblivious of any hazards in his path.  Your job as the monsters is to gently guide him across the levels, bouncing him across gaps and deadly … Read More