Vagante is a pixel art platforming adventure with RPG elements, permanent death and procedurally generated levels with gameplay inspired by Spelunky, Castlevania, Metroid, Dark Souls, and Dungeon Crawl: Stone Soup.
It’s a seriously tough game, with a steep learning curve and Dark Souls levels of difficulty, so you’ll die quite a lot. But as in Spelunky, every play through is unique, thanks to the procedurally generated levels and the vast amounts of loot and equipment which you’ll find or purchase. This equipment can be equipped through an RPG style menu system, binding items to various body parts and unlocking special abilities which will aid your progress.
Each play through in Vagante is a venture into the unknown, packed with deadly monsters, traps, cool surprises and lots of lovely loot to make it all worth while. It draws comparisons to Spelunky, Magicite and Chasm, but it really is shaping up to be a wonderful cavernous adventure in it’s own right.
Follow Vagante’s development HERE
Download the Alpha HERE